Enables AI tools like Windsurf and Claude to control NVIDIA Isaac Sim and Isaac Lab through natural language, providing tools for scene inspection, prim management, physics simulation, and robot spawning.
Enables natural language control of NVIDIA Isaac Sim through the Model Context Protocol, allowing you to create robots, build scenes, run simulations, and debug physics from any MCP-compatible IDE.
Enables AI assistants to read, inspect, and manipulate OpenUSD 3D scenes, including scene graph traversal, property querying, mesh export, and variant switching.
Enables users to get expert help with Isaac Sim scripting, USD (Universal Scene Description), Python snippets, and API usage through NVIDIA's USDCode AI assistant. Provides specialized guidance for 3D graphics and simulation development workflows.
Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
Enables AI assistants to interact with Unity Editor, managing scenes, game objects, animations, materials, scripts, and more via natural language commands.