stop_simulation
Stop the active physics simulation and reset all objects to their initial spawn positions, providing a clean starting state for the next run.
Instructions
Stop the physics simulation and reset to spawn state.
Resets articulations and rigid bodies to their spawn pose (the state captured at first Play), like the Isaac UI Stop button. Call this to return the scene to a clean starting point before another run.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| command_id | No | ||
| idempotency_key | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |