delete_object
Deletes a scene object in Isaac Sim by prim path and handles camera or LiDAR lifecycle teardown with configurable update steps.
Instructions
Delete an object; Camera/LiDAR use verified lifecycle teardown.
Args: prim_path: The prim path of the object to delete. post_delete_updates: Camera/LiDAR verification updates, from 1 to 240. Ignored for ordinary prims.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| prim_path | Yes | ||
| command_id | No | ||
| idempotency_key | No | ||
| post_delete_updates | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |