set_human_look_at
Make a human character look toward a target position or object for a set duration. Set duration to zero for an indefinite look-at behavior.
Instructions
Issue a Behavior Agent LookAt task; zero duration means indefinite.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| preview | No | ||
| command_id | No | ||
| human_path | Yes | ||
| idempotency_key | No | ||
| target_position | No | ||
| duration_seconds | No | ||
| target_prim_path | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |