create_lidar
Add a configurable lidar sensor to an Isaac Sim scene by specifying position, rotation, field of view, resolution, range, and scan rate.
Instructions
Add a lidar sensor to the scene.
Args: prim_path: Prim path for the lidar. position: [x, y, z] world position. rotation: [rx, ry, rz] rotation in degrees. config: Isaac Sim 6 supported preset name, such as Example_Rotary or OS1. variant: Optional preset variant string or variant-set mapping. horizontal_fov_deg: Generic sensor horizontal field of view in degrees. vertical_fov_deg: Generic sensor vertical field of view in degrees. horizontal_resolution_deg: Generic sensor horizontal angular resolution. vertical_resolution_deg: Generic sensor vertical angular resolution. rotation_rate_hz: Integer generic rotary scan rate from 1 to 100 Hz. min_range_m: Generic sensor minimum range in meters. max_range_m: Generic sensor maximum range in meters.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| config | No | ||
| variant | No | ||
| position | No | ||
| rotation | No | ||
| prim_path | No | /World/Lidar | |
| command_id | No | ||
| max_range_m | No | ||
| min_range_m | No | ||
| idempotency_key | No | ||
| rotation_rate_hz | No | ||
| vertical_fov_deg | No | ||
| horizontal_fov_deg | No | ||
| vertical_resolution_deg | No | ||
| horizontal_resolution_deg | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |