create_physics_joint
Create fixed, revolute, or prismatic joints between rigid bodies using explicit local frames, axis, and motion limits. Positions in meters, revolute limits in degrees, quaternion rotations in [w,x,y,z].
Instructions
Create fixed, revolute, or prismatic joint with explicit local frames.
Positions and prismatic limits are meters; revolute limits are degrees. Quaternion rotations use [w, x, y, z]. Axis is X, Y, or Z.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axis | No | ||
| body0 | No | ||
| body1 | Yes | ||
| command_id | No | ||
| joint_path | Yes | ||
| joint_type | Yes | ||
| lower_limit | No | ||
| upper_limit | No | ||
| idempotency_key | No | ||
| local_position0 | No | ||
| local_position1 | No | ||
| local_rotation0 | No | ||
| local_rotation1 | No | ||
| collision_enabled | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |