load_environment
Load a pre-built environment into the scene by name or fuzzy search. Use the returned bounds and floor height to place objects directly on the ground.
Instructions
Load a pre-built environment into the scene. Supports fuzzy matching. Call list_environments first to see available options.
Many shipped environments are authored Y-up and/or in centimeters; those are rotated and rescaled to match the stage, and the response reports what was applied under "corrections". It also returns "bounds" with the environment's extent and floor_height, so objects can be placed on the ground without a second query. Read prim_path from the response rather than assuming it — it defaults to a named child of /Environment.
Args: environment: Environment name or search term (e.g. "warehouse", "hospital", "office"). prim_path: Prim path for the loaded environment. Defaults to /Environment/, which keeps it separate from the stage's default lighting and lets clear_scene remove it.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| prim_path | No | ||
| command_id | No | ||
| environment | Yes | ||
| idempotency_key | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |