wizard_uv_unwrap_all
Unwrap every mesh object in the scene using smart or lightmap projection, with configurable island margin and automatic fixing of flipped or overlapping islands.
Instructions
UV unwrap all mesh objects in the scene in one call.
Smart project or lightmap unwrap for every mesh, with island packing.
Args: method: smart or lightmap. margin: UV island margin (0-1). fix_islands: Auto-fix flipped and overlapping islands.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| margin | No | ||
| method | No | smart | |
| fix_islands | No |