wizard_environment
Generate a complete 3D natural environment—terrain, vegetation, sky, lighting, and camera—in one call. Choose biome, time of day, density, and terrain size.
Instructions
Create a complete natural environment in one call.
Generates: terrain, vegetation, sky, lighting, and camera.
Args: env_type: forest, desert, ocean, mountain, meadow, or city. time_of_day: day, sunset, night, or dawn. density: Vegetation/object density (0-1). terrain_size: Terrain dimensions in meters. render: Whether to render (CPU-heavy). Keep False for scene building. samples: Render samples if render=True (16-32 for preview). output_path: Optional file to save the .blend.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "wizard_environment"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| render | No | ||
| density | No | ||
| samples | No | ||
| env_type | No | forest | |
| output_path | No | ||
| time_of_day | No | day | |
| terrain_size | No |