create_object
Add a new object of any type to a Blender scene, specifying its type, name, location, rotation, and scale to set up geometry, cameras, or lights with precise transforms.
Instructions
Create a new object of any type with optional transform.
Args: object_type: MESH, CURVE, SURFACE, META, TEXT, ARMATURE, LATTICE, EMPTY, CAMERA, LIGHT, etc. name: Name for the new object. location: [x, y, z] world position. rotation: [x, y, z] Euler rotation in radians. scale: [x, y, z] scale factors.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_object"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Object | |
| scale | No | ||
| location | No | ||
| rotation | No | ||
| object_type | No | MESH |