set_custom_normals
Set custom split normals on a mesh to precisely control shading and correct visual artifacts.
Instructions
Set custom split normals for precise shading control.
Args: object_name: Target mesh object. normals: List of [x, y, z] normal vectors (one per loop). angle: Auto-smooth angle in radians.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"object_name": "<object_name>"
},
"name": "set_custom_normals"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| angle | No | ||
| normals | No | ||
| object_name | Yes |