create_text_object
Add a formatted 3D text object to a Blender scene by specifying content, position, size, depth, and optional font file.
Instructions
Create a text object with formatting.
Args: name: Object name. text: The text content. location: [x, y, z] position. size: Font size. extrude: Text depth. font_path: Path to a .ttf/.otf font file.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_text_object"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Text | |
| size | No | ||
| text | No | Hello | |
| extrude | No | ||
| location | No | ||
| font_path | No |