set_shader_node_value
Set the value of a shader node input in Blender by specifying the material, node name, and value. Adjust shader parameters directly for materials.
Instructions
Set the value of a shader node input.
Args: material_name: Target material. node_name: Node name/label. value: Value to set.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"material_name": "<material_name>",
"node_name": "<node_name>",
"value": "<value>"
},
"name": "set_shader_node_value"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | ||
| node_name | Yes | ||
| material_name | Yes |