connect_shader_nodes
Connects two shader nodes in a material's node tree by specifying source and target sockets, enabling material graph edits.
Instructions
Connect two shader nodes in a material's node tree.
Args: material_name: Target material. from_node: Source node name/label. from_socket: Source socket name. to_node: Target node name/label. to_socket: Target socket name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| to_node | Yes | ||
| from_node | Yes | ||
| to_socket | Yes | ||
| from_socket | Yes | ||
| material_name | Yes |