create_terrain
Generate a procedural terrain mesh in Blender with customizable size, subdivisions, height, noise scale, and seed for varied landscapes.
Instructions
Generate a procedural terrain mesh.
Args: name: Object name. size: Grid size. subdivisions: Number of subdivisions. height: Maximum height. seed: Random seed. noise_scale: Noise scale factor.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Terrain | |
| seed | No | ||
| size | No | ||
| height | No | ||
| noise_scale | No | ||
| subdivisions | No |