create_terrain
Generate a procedural terrain mesh in Blender with customizable size, subdivisions, height, noise scale, and seed for varied landscapes.
Instructions
Generate a procedural terrain mesh.
Args: name: Object name. size: Grid size. subdivisions: Number of subdivisions. height: Maximum height. seed: Random seed. noise_scale: Noise scale factor.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_terrain"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Terrain | |
| seed | No | ||
| size | No | ||
| height | No | ||
| noise_scale | No | ||
| subdivisions | No |