create_material
Create a Principled BSDF material with specified name, color, metallic, and roughness in Blender.
Instructions
Create a new Principled BSDF material.
Args: name: Material name. color: [R, G, B, A] base color (0-1). metallic: Metallic value (0-1). roughness: Roughness value (0-1).
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_material"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Material | |
| color | No | ||
| metallic | No | ||
| roughness | No |