create_material
Create a Principled BSDF material with specified name, color, metallic, and roughness in Blender.
Instructions
Create a new Principled BSDF material.
Args: name: Material name. color: [R, G, B, A] base color (0-1). metallic: Metallic value (0-1). roughness: Roughness value (0-1).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Material | |
| color | No | ||
| metallic | No | ||
| roughness | No |