create_rock
Generate a procedural rock in Blender using adjustable size, detail, roughness, and seed to create natural variations.
Instructions
Generate a procedural rock.
Args: name: Object name. size: Rock size. detail: Surface detail level (0-1). roughness: Surface roughness. seed: Random seed.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_rock"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Rock | |
| seed | No | ||
| size | No | ||
| detail | No | ||
| roughness | No |