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Glama

enter_sculpt_mode

Enter sculpt mode on a chosen object or the active one. Start shaping mesh geometry with sculpting tools.

Instructions

Enter sculpt mode on an object.

Args: object_name: Object to sculpt. Empty = active object.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv3.0.0

TDQS

B3/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden for behavioral disclosure. It only states that it 'enters' sculpt mode, but doesn't disclose any side effects, such as whether it requires a mesh object, changes the active object, or exits other modes. Minimal information of this kind is a significant gap.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise: two sentences plus a compact argument list. It's front-loaded with the verb, contains no filler, and every word earns its place. This is an ideal level of brevity for a simple tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple mode-switch tool, the description covers the essential facts: what it does and how to specify the object. However, it omits any prerequisites (e.g., object must be a mesh) or potential effects on the current mode, which would make it more complete. It's minimally adequate but has clear gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema has 0% description coverage, so the description must compensate. It does: 'Object to sculpt. Empty = active object.' clearly explains the parameter's meaning and the default behavior, which is sufficient for the single parameter.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Enter sculpt mode') and the resource (an object), distinguishing it from sibling tools like enter_weight_paint and enter_vertex_paint. However, it doesn't explicitly name alternatives, so it's clear but not fully proactive in differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines1/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use this tool versus alternatives, no prerequisites, and no mention of when not to use it. The description simply states the action without any contextual direction, leaving the agent to infer usage from the tool's name.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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