parent_objects
Establish a parent-child hierarchy in Blender by binding a child object to a parent. Optionally preserve the child's world transform to avoid visual jumps during reparenting.
Instructions
Set parent-child relationship between objects.
Args: child: Name of the child object. parent: Name of the parent object. keep_transform: If True, maintain the child's current world transform.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| child | Yes | ||
| parent | Yes | ||
| keep_transform | No |