parent_objects
Establish a parent-child hierarchy in Blender by binding a child object to a parent. Optionally preserve the child's world transform to avoid visual jumps during reparenting.
Instructions
Set parent-child relationship between objects.
Args: child: Name of the child object. parent: Name of the parent object. keep_transform: If True, maintain the child's current world transform.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"child": "<child>",
"parent": "<parent>"
},
"name": "parent_objects"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| child | Yes | ||
| parent | Yes | ||
| keep_transform | No |