bake_physics
Bake physics simulations for Blender objects to precompute motion and ensure consistent results across chosen frames.
Instructions
Bake physics simulation for an object.
Args: object_name: Object with physics. frame_start: First frame to bake. frame_end: Last frame to bake.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame_end | No | ||
| frame_start | No | ||
| object_name | Yes |