triangulate_mesh
Permanently convert all mesh faces to triangles when the triangulated topology must be stored in the blend file, ensuring the geometry is triangulated for downstream use.
Instructions
Convert every face to triangles, permanently.
Usually unnecessary: exporters triangulate on the way out. Use this only when the triangulated topology itself must live in the blend file.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes |