create_cube
Creates a basic cube at specified x, y, z coordinates in Blender. Use it to add a primitive mesh for asset generation.
Instructions
Create a cube at (x, y, z).
Kept for compatibility with the original bridge; create_primitive is the general tool and takes rotation, scale and collection too.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | ||
| y | No | ||
| z | No | ||
| name | No | AI_Cube | |
| size | No |