add_array
Avoid manual duplication by adding an Array modifier to repeat geometry for fences, stairs, or pillars. Control count, offsets, and vertex merging.
Instructions
Add an Array modifier to repeat geometry (fences, stairs, pillars).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| count | No | ||
| modifier_name | No | ||
| offset_object | No | Use this object's transform as the step (great for radial arrays with an Empty) | |
| merge_vertices | No | ||
| constant_offset | No | Offset in Blender units; overrides relative offset | |
| relative_offset | No | Offset as a multiple of the object's bounding box, e.g. [1.1, 0, 0] |