set_camera_transform
Set a Blender camera's location, rotation, look-at target, lens, FOV, clipping, and ortho scale in one call. Works on the active camera or a named one.
Instructions
Move a camera and adjust its lens in one call.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fov | No | ||
| lens | No | ||
| name | No | Omit for the active camera | |
| look_at | No | [x, y, z] in Blender units | |
| clip_end | No | ||
| location | No | [x, y, z] in Blender units | |
| rotation | No | [x, y, z] euler rotation in DEGREES | |
| clip_start | No | ||
| ortho_scale | No | ||
| look_at_object | No |