set_transform
Set an object's absolute location, rotation in degrees, and scale. Omit any component to leave it unchanged. Use for precise positioning in Blender.
Instructions
Set an object's ABSOLUTE location, rotation (degrees) and/or scale.
Omitted components are left alone. Use translate/rotate/scale_object for relative changes.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Object to transform | |
| scale | No | [x, y, z] in Blender units | |
| location | No | [x, y, z] in Blender units | |
| rotation | No | [x, y, z] euler rotation in DEGREES |