set_sculpt_symmetry
Enable symmetrical sculpting in Blender by setting symmetry axes for X, Y, or Z. Controls mirroring to prevent manually duplicating details on both sides.
Instructions
Set sculpt symmetry axes.
Enables symmetrical sculpting across the specified axes. X-axis symmetry is the most common for character modeling.
Args: use_x: Enable X-axis symmetry. Defaults to True. use_y: Enable Y-axis symmetry. Defaults to False. use_z: Enable Z-axis symmetry. Defaults to False.
Returns: Confirmation dict with symmetry settings.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| use_x | No | ||
| use_y | No | ||
| use_z | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||