create_light
Add a light to a 3D scene with specified type, location, energy, and color for illumination.
Instructions
Create a new light in the scene.
Args: type: Light type. One of: POINT, SUN, SPOT, AREA. name: Optional name for the light. location: XYZ location as [x, y, z], default [0, 0, 0]. energy: Light energy/power, default 1000. color: RGB color as [r, g, b], default [1.0, 1.0, 1.0].
Returns: Confirmation dict with light name and properties.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| type | Yes | ||
| color | No | ||
| energy | No | ||
| location | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||