set_physics_property
Set a physics property on a Blender object for simulations such as rigid body, cloth, fluid, or particle systems.
Instructions
Set a property on an existing physics simulation.
Args: object_name: Name of the object with the physics simulation. physics_type: Physics type - RIGID_BODY, CLOTH, FLUID, or PARTICLE_SYSTEM. property: Property name to set (depends on physics type). value: Value to set.
Returns: Confirmation dict with property name and new value.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| physics_type | Yes | ||
| property | Yes | ||
| value | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||