remesh
Rebuild a 3D mesh into clean topology using voxel, sharp, smooth, or block modes and adjustable detail for modeling, repair, or optimization.
Instructions
Remesh an object to create a clean topology.
Args: object_name: Name of the mesh object to remesh. voxel_size: Voxel size for remeshing (smaller = more detail). Only used in VOXEL mode. mode: Remesh mode - VOXEL, SHARP, SMOOTH, or BLOCKS.
Returns: Dict with object name and new vertex count.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | VOXEL | |
| voxel_size | No | ||
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||