recalculate_normals
Recalculate face normals of a mesh object to ensure consistent orientation, fixing shading artifacts caused by flipped or inconsistent normals.
Instructions
Recalculate face normals to be consistent (all pointing outward or inward).
Fixes meshes with flipped or inconsistent normals that cause shading artifacts.
Args: object_name: Name of the mesh object. inside: If True, normals point inward instead of outward.
Returns: Confirmation dict.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| inside | No | ||
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||