set_eevee_light_path
Adjust EEVEE direct and indirect light intensity multipliers in Blender 5.1+ to control how strongly lighting contributes. Only applies when using EEVEE render engine.
Instructions
Set EEVEE light intensity controls (Blender 5.1+).
Scales how strongly direct and indirect lighting contribute. Only applies when the render engine is EEVEE.
Args: direct_intensity: Multiplier for light arriving straight from a lamp. Range 0.0-10.0, 1.0 is unchanged. Leave unset to keep the current value. indirect_intensity: Multiplier for bounced light. Range 0.0-10.0, 1.0 is unchanged. Leave unset to keep the current value.
Returns: Dict with both intensities after the change.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| direct_intensity | No | ||
| indirect_intensity | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||