bake_physics
Freeze a Blender object's simulation — whether cloth, fluid, particles, or a rigid body — into cached frames for consistent playback and rendering.
Instructions
Bake a physics simulation for an object.
Args: object_name: Name of the object with physics. physics_type: Optional physics type to bake. If empty, bakes all physics on the object.
Returns: Confirmation dict.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| physics_type | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||