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create_material

Create a new material with a Principled BSDF shader node. Provide a material name to receive confirmation.

Instructions

Create a new material with a Principled BSDF shader node.

Args: name: Name for the new material.

Returns: Confirmation dict with the created material name.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description only states it creates a material and returns a confirmation dict, but does not disclose what happens if the material name already exists, if it requires an active object, or any side effects. Since annotations are absent, the description should provide more behavioral context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise with a clear purpose sentence followed by a structured Args/Returns section. No unnecessary words, though the Args section is redundant with the schema.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite having an output schema, the description lacks completeness for a creation tool. It does not mention duplicate handling, prerequisites, or impact on the scene, leaving significant gaps for an agent to use correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With 0% schema description coverage, the description adds minimal value beyond the parameter name: 'name: Name for the new material.' It does not provide constraints, format, or examples.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states 'Create a new material with a Principled BSDF shader node', providing a specific verb and resource, and distinguishes it from siblings like 'create_principled_material' by specifying the shader node type.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is given on when to use this tool vs alternatives like 'assign_material' or 'create_principled_material'. There are no prerequisites or context for when this tool is appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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