add_particle_system
Add a particle system to a mesh object, controlling particle count, lifetime, and emission source (vertices, faces, or volume).
Instructions
Add a particle system to an object.
Args: object_name: Name of the mesh object. count: Number of particles (max 1000000). lifetime: Particle lifetime in frames. emit_from: Emission source - VERT, FACE, or VOLUME.
Returns: Confirmation dict with particle system settings.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| count | No | ||
| lifetime | No | ||
| emit_from | No | FACE |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||