mark_sharp
Mark or clear sharp edges on a Blender mesh to control auto-smooth shading, creating hard edges where needed. Works on the whole mesh or the current selection.
Instructions
Mark or clear sharp edges on a mesh.
Sharp edges control auto-smooth shading. Edges marked as sharp will have a hard edge in the shading even with smooth shading enabled.
Args: object_name: Name of the mesh object. clear: If True, clear sharp marks instead of setting them.
selection: "ALL" to act on the whole mesh, or "CURRENT" to act only
on what is already selected. Use the select_* tools to choose
first. Defaults to "ALL".Returns: Confirmation dict.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| clear | No | ||
| selection | No | ALL | |
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||