mark_sharp
Mark edges as sharp for hard shading lines on smooth meshes, or clear existing sharp marks.
Instructions
Mark or clear sharp edges on a mesh.
Sharp edges control auto-smooth shading. Edges marked as sharp will have a hard edge in the shading even with smooth shading enabled.
Args: object_name: Name of the mesh object. clear: If True, clear sharp marks instead of setting them.
Returns: Confirmation dict.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| clear | No | ||
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||