quads_to_tris
Convert all quad faces to triangles to prepare geometry for game engine export or triangulation requirements.
Instructions
Convert all quad faces to triangles.
Useful for game engine export or when triangulated geometry is required.
Args: object_name: Name of the mesh object.
Returns: Confirmation dict.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||