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Premiere Pro MCP Server

Note: This is a temporary fork for a bug fix PR. See the original at leancoderkavy/premiere-pro-mcp.

Premiere Pro MCP Server

Give AI full control over Adobe Premiere Pro.

269 tools across 28 modules — the most comprehensive MCP server for video editing.

License: MIT Node.js MCP npm Fly.io Premiere Pro


What is this?

An MCP (Model Context Protocol) server that lets AI assistants like Claude, Windsurf, Cursor, or any MCP-compatible client directly control Adobe Premiere Pro — importing media, editing timelines, applying effects, managing keyframes, exporting, and more.

"Add the B-roll clips to V2, apply a cross dissolve between each, color correct them to match the A-roll, and export a 1080p ProRes."

The AI handles the entire workflow through 269 tools that cover nearly every ExtendScript and QE DOM API available in Premiere Pro.


Quick Start

1. Install

Option A — npm (recommended):

npm install -g premiere-pro-mcp

Option B — Clone from source:

git clone https://github.com/ppmcp/premiere-pro-mcp.git
cd premiere-pro-mcp
npm install
npm run build

2. Install the CEP plugin

If installed via npm:

premiere-pro-mcp --install-cep

If cloned from source:

npm run install-cep

This symlinks the plugin into Premiere Pro's extensions folder and enables debug mode.

mkdir -p ~/Library/Application\ Support/Adobe/CEP/extensions
ln -s "$(pwd)/cep-plugin" ~/Library/Application\ Support/Adobe/CEP/extensions/MCPBridgeCEP

# Enable unsigned extensions (CSXS 9–14)
for v in 9 10 11 12 13 14; do
  defaults write com.adobe.CSXS.$v PlayerDebugMode 1
done
  1. Copy the cep-plugin folder to %APPDATA%\Adobe\CEP\extensions\MCPBridgeCEP

  2. Open Registry Editor and set these DWORD values to 1:

    • HKEY_CURRENT_USER\Software\Adobe\CSXS.12\PlayerDebugMode

    • (repeat for CSXS.9 through CSXS.14)

3. Configure your MCP client

Edit ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows):

{
  "mcpServers": {
    "premiere-pro": {
      "command": "node",
      "args": ["/absolute/path/to/premiere-pro-mcp/dist/index.js"],
      "env": {
        "PREMIERE_TEMP_DIR": "/tmp/premiere-mcp-bridge"
      }
    }
  }
}

Add to your MCP server configuration:

{
  "premiere-pro": {
    "command": "node",
    "args": ["/absolute/path/to/premiere-pro-mcp/dist/index.js"],
    "env": {
      "PREMIERE_TEMP_DIR": "/tmp/premiere-mcp-bridge"
    }
  }
}

Add to .cursor/mcp.json in your project or global config:

{
  "mcpServers": {
    "premiere-pro": {
      "command": "node",
      "args": ["/absolute/path/to/premiere-pro-mcp/dist/index.js"],
      "env": {
        "PREMIERE_TEMP_DIR": "/tmp/premiere-mcp-bridge"
      }
    }
  }
}

4. Start the bridge in Premiere Pro

  1. Open (or restart) Premiere Pro

  2. Go to Window > Extensions > MCP Bridge

  3. Set the Temp Directory to match your MCP client config (e.g., /tmp/premiere-mcp-bridge)

  4. Click Start Bridge — you should see a green "Running" status

  5. Ask your AI assistant: "What's my current Premiere Pro project?"


Architecture

Local (stdio):

┌───────────────┐   stdio (MCP)   ┌──────────────┐   File-based IPC   ┌──────────────┐
│  AI Client    │ ◄──────────────► │  MCP Server  │ ◄────────────────► │  CEP Plugin  │
│  (Claude,     │                  │  (Node.js /  │   .jsx commands    │  (runs inside │
│   Windsurf,   │                  │   TypeScript) │   .json responses  │   Premiere)   │
│   Cursor)     │                  └──────────────┘                    └──────┬────────┘
└───────────────┘                                                             │ evalScript()
                                                                              ▼
                                                                       ┌──────────────┐
                                                                       │  Premiere Pro │
                                                                       │  ExtendScript │
                                                                       │  + QE DOM     │
                                                                       └──────────────┘

Remote (HTTP/SSE — Fly.io):

┌───────────────┐  HTTP+SSE (MCP)  ┌─────────────────────┐   File-based IPC   ┌──────────────┐
│  AI Client    │ ◄───────────────► │  MCP Server         │ ◄────────────────► │  CEP Plugin  │
│  (any MCP     │                   │  premiere-pro-mcp   │   .jsx / .json     │  (Premiere)  │
│   client)     │                   │  .fly.dev           │   shared volume    └──────────────┘
└───────────────┘                   └─────────────────────┘
  1. AI client invokes an MCP tool (e.g., add_to_timeline)

  2. MCP server generates ES3-compatible ExtendScript with helper functions prepended

  3. Script is written to a .jsx command file in a shared temp directory

  4. CEP plugin polls for command files, executes via CSInterface.evalScript()

  5. Result JSON is written to a response file and returned to the AI

The file-based IPC bridge is simple, reliable, and works across macOS and Windows without network sockets.


Tools (269)

Discovery & Inspection (10 + 10)

Tool

Description

get_project_info

Current project name, path, sequences, items

get_active_sequence

Detailed active sequence with all clips

list_project_items

All items in the project panel

get_full_project_overview

Comprehensive snapshot: bin tree, sequences, media types

get_full_sequence_info

Exhaustive sequence data: tracks, clips, effects, markers

get_full_clip_info

Everything about a clip: effects, keyframes, metadata

get_timeline_summary

Human-readable overview: duration, coverage %, effects

search_project_items

Filter by name, extension, offline status, color label

get_premiere_state

Full snapshot: project, sequence, playhead, selection

inspect_dom_object

Explore any Premiere Pro DOM object interactively

Project Management (26)

Tool

Description

save_project / save_project_as / open_project

File operations

create_project / close_project

Project lifecycle

import_media / import_folder / import_ae_comps

Import media and AE comps

create_bin / delete_bin / rename_bin / create_smart_bin

Bin management

import_sequences / import_fcp_xml

Import from other projects

create_bars_and_tone

Generate bars & tone media

set_scratch_disk_path

Configure scratch disks

consolidate_and_transfer

Project Manager consolidation

Timeline & Editing (10 + 27 advanced)

Tool

Description

add_to_timeline / overwrite_clip

Insert and overwrite edits

ripple_delete

Remove clip and close gap (QE)

roll_edit / slide_edit / slip_edit

Professional trim modes (QE)

move_clip_to_track

Move between tracks (QE)

set_clip_speed_qe / reverse_clip

Speed/reverse (QE)

split_clip / trim_clip / move_clip

Basic edits

set_clip_properties

Opacity, scale, rotation, position

link_selection / unlink_selection

Link/unlink A/V

Effects & Color (8)

Tool

Description

apply_effect / apply_audio_effect

Apply by name (QE)

remove_effect / remove_all_effects

Remove effects

color_correct

Lumetri: exposure, contrast, temperature, etc.

apply_lut

Apply LUT files

stabilize_clip

Warp Stabilizer with configurable settings

Keyframes (8)

Tool

Description

add_keyframe / get_keyframes

Create and read keyframes

remove_keyframe / remove_keyframe_range

Delete keyframes

set_keyframe_interpolation

Linear / Hold / Bezier

get_value_at_time

Query interpolated value at any time

set_color_value

Set color properties on effects

Export & Encoding (14)

Tool

Description

export_sequence

Export via Adobe Media Encoder

capture_frame

Export frame as PNG, return as base64 image

export_as_fcp_xml / export_aaf / export_omf

Interchange formats

encode_project_item / encode_file

Direct encoding

start_batch_encode

Start render queue

Source Monitor & Playback (7 + 4)

Tool

Description

open_in_source / close_source_monitor

Source monitor control

insert_from_source / overwrite_from_source

3-point editing

play_timeline / stop_playback

Playback control (QE)

play_source_monitor

Play in source monitor

Selection & Clipboard (7 + 6)

Tool

Description

select_clips_by_name / select_clips_in_range

Smart selection

copy_effects_between_clips

Copy effects via QE

batch_apply_effect

Apply effect to multiple clips

set_blend_mode

27 blend modes

Media Properties (16)

Tool

Description

set_offline / has_proxy / detach_proxy

Offline/proxy management

set_override_frame_rate

Override FPS

set_scale_to_frame_size

Auto-scale to sequence frame

get_xmp_metadata / set_xmp_metadata

Raw XMP access

get_color_space

Color space info

Sequence Management (11)

Tool

Description

create_sequence / create_sequence_from_preset

Create sequences

duplicate_sequence / delete_sequence

Manage sequences

auto_reframe_sequence

Auto-reframe for social media

attach_custom_property

FCP XML custom properties

unnest_sequence

Replace nested sequence with its clips

Workspace & Captions (2 + 1)

Tool

Description

get_workspaces / set_workspace

Switch workspace layouts

create_caption_track

Create caption/subtitle tracks

Scripting (6)

Tool

Description

execute_extendscript

Run arbitrary ExtendScript (ES3)

evaluate_expression

Quick one-line eval

send_raw_script

Bypass security validation (advanced)

...and 100+ more

Track targeting, batch operations, markers, audio levels, motion/transform, metadata, sequence settings, navigation, project analysis, and more. Run get_project_info to get started — the AI will discover what it needs.


MCP Resources

The server exposes two LLM context resources:

Resource URI

Description

config://premiere-instructions

Best practices: workflow order, timeline rules, effect tips, error handling

config://extendscript-reference

Complete ExtendScript API reference for writing custom scripts

These are automatically available to MCP clients that support resources, giving the AI deep context about how to drive Premiere Pro effectively.


Remote Deployment (Fly.io)

The server includes an HTTP/SSE transport (src/http-server.ts) for remote access via mcp-remote or any MCP client that supports Streamable HTTP.

A live instance is running at https://premiere-pro-mcp.fly.dev.

Connect via mcp-remote

{
  "mcpServers": {
    "premiere-pro": {
      "command": "npx",
      "args": ["mcp-remote", "https://premiere-pro-mcp.fly.dev/mcp"]
    }
  }
}

Self-host on Fly.io

# Clone and deploy your own instance
git clone https://github.com/ppmcp/premiere-pro-mcp.git
cd premiere-pro-mcp
fly apps create your-app-name
fly deploy --remote-only

# Optional: add bearer token auth
fly secrets set MCP_AUTH_TOKEN=your-secret-token

Then connect with:

{
  "mcpServers": {
    "premiere-pro": {
      "command": "npx",
      "args": ["mcp-remote", "https://your-app-name.fly.dev/mcp",
               "--header", "Authorization: Bearer your-secret-token"]
    }
  }
}

Note: The file bridge still requires the CEP plugin to share the same PREMIERE_TEMP_DIR. For cloud deployments this means running a sync agent or using fly proxy / WireGuard to reach your local machine.


Environment Variables

Variable

Description

Default

PREMIERE_TEMP_DIR

Shared temp directory for MCP ↔ CEP communication

OS temp dir + /premiere-mcp-bridge

PREMIERE_TIMEOUT_MS

Command timeout in milliseconds

30000

PORT

HTTP port (HTTP/SSE transport only)

3000

MCP_AUTH_TOKEN

Bearer token for HTTP transport auth (optional)

unset


Project Structure

premiere-pro-mcp/
├── src/
│   ├── index.ts                 # Entry point — stdio transport setup
│   ├── http-server.ts           # Entry point — HTTP/SSE transport (Fly.io / remote)
│   ├── server.ts                # MCP server — registers all 269 tools + 2 resources
│   ├── bridge/
│   │   ├── file-bridge.ts       # File-based IPC (write .jsx, poll .json)
│   │   └── script-builder.ts    # ExtendScript generator with ES3 helpers
│   ├── tools/                   # 28 tool modules
│   │   ├── discovery.ts         # Project discovery and queries
│   │   ├── project.ts           # Project management and import
│   │   ├── media.ts             # Media and proxy management
│   │   ├── sequence.ts          # Sequence creation and settings
│   │   ├── timeline.ts          # Timeline clip operations
│   │   ├── effects.ts           # Effect application and color correction
│   │   ├── transitions.ts       # Transition management (QE DOM)
│   │   ├── audio.ts             # Audio levels and keyframes
│   │   ├── text.ts              # Text overlays and MOGRTs
│   │   ├── markers.ts           # Sequence and clip markers
│   │   ├── tracks.ts            # Track add/delete/lock/visibility
│   │   ├── playhead.ts          # Playhead, work area, in/out points
│   │   ├── metadata.ts          # Metadata, XMP, color labels
│   │   ├── export.ts            # Export, frame capture, encoding
│   │   ├── advanced.ts          # QE DOM: ripple, roll, slide, slip, speed
│   │   ├── keyframes.ts         # Keyframe CRUD and interpolation
│   │   ├── scripting.ts         # Execute arbitrary ExtendScript
│   │   ├── inspection.ts        # Deep project/sequence/clip inspection
│   │   ├── selection.ts         # Clip selection utilities
│   │   ├── clipboard.ts         # Copy effects, batch operations
│   │   ├── source-monitor.ts    # Source monitor control
│   │   ├── track-targeting.ts   # Track targeting, motion, audio props
│   │   ├── utility.ts           # Batch ops, analysis, navigation
│   │   ├── health.ts            # Connectivity ping
│   │   ├── workspace.ts         # Workspace layout switching
│   │   ├── captions.ts          # Caption track creation
│   │   ├── playback.ts          # Timeline/source playback control
│   │   └── project-manager.ts   # Project consolidation/transfer
│   └── resources/
│       └── extendscript-reference.ts  # API reference for LLM context
├── cep-plugin/                  # CEP panel that runs inside Premiere Pro
│   ├── CSXS/manifest.xml        # Extension manifest (PPRO 14.0+)
│   ├── index.html               # Panel UI
│   ├── main.js                  # Bridge polling and script execution
│   ├── host.jsx                 # ExtendScript entry point
│   └── CSInterface.js           # Adobe CEP interface library
├── scripts/
│   └── install-cep.sh           # CEP plugin installer (symlink + debug mode)
├── Dockerfile                   # Multi-stage Docker build for Fly.io
├── fly.toml                     # Fly.io deployment config
├── RESEARCH.md                  # API research and implementation status
├── CONTRIBUTING.md              # Contribution guidelines
├── CHANGELOG.md                 # Version history
└── LICENSE                      # MIT License

Technical Details

Why CEP instead of UXP?

CEP (Common Extensibility Platform) provides full ExtendScript access in Premiere Pro, including the undocumented QE DOM — which is the only way to apply effects by name, perform ripple deletes, and do advanced trim operations. UXP in Premiere Pro is still maturing and lacks equivalent API coverage. CEP works across Premiere Pro 2020–2025+.

ExtendScript Compatibility

All generated scripts use ES3 syntax (var, manual for loops, no arrow functions, no let/const) since ExtendScript is based on ECMAScript 3. The buildToolScript() function prepends a library of helper functions to every script.

Security

  • Scripts are validated before execution — blocks eval(), new Function(), System.callSystem()

  • 500KB script size limit

  • send_raw_script bypasses validation for advanced users (with explicit opt-in)

  • Temp directory created with restricted permissions (mode 700)

QE DOM

Many tools use the undocumented QE DOM (enabled via app.enableQE()). These tools are marked with "Uses QE DOM" in their descriptions. The QE DOM provides capabilities unavailable through the standard ExtendScript API:

  • Apply effects and transitions by name

  • Ripple delete, roll/slide/slip edits

  • Set clip speed and reverse

  • Frame blending and time interpolation

  • Remove all effects from a clip


Troubleshooting

  1. Verify debug mode: defaults read com.adobe.CSXS.12 PlayerDebugMode should return 1

  2. Check the plugin exists: ls ~/Library/Application\ Support/Adobe/CEP/extensions/MCPBridgeCEP

  3. Completely restart Premiere Pro (not just close/reopen the project)

  4. Check the CSXS version matches your Premiere Pro version

  1. Verify the CEP panel shows "Running" with a green dot

  2. Ensure temp directories match between MCP client config and CEP panel

  3. Check if Premiere Pro is busy (rendering, modal dialog open)

  4. Increase timeout: set PREMIERE_TIMEOUT_MS to 60000 or higher

  5. Try ping tool to test basic connectivity

  1. Restart the AI client after editing config

  2. Verify the path to dist/index.js is absolute and correct

  3. Run node dist/index.js in a terminal to check for startup errors

  4. Ensure npm run build completed without errors

  1. QE tools require an active sequence — open one first

  2. Some QE operations are index-based and can fail if clips have been reordered

  3. Re-query the sequence structure after QE operations


Contributing

Contributions are welcome! See CONTRIBUTING.md for guidelines.


License

MIT — free for personal and commercial use.

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