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leancoderkavy

Premiere Pro MCP Server

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
PORTNoHTTP port (HTTP/SSE transport only)3000
MCP_AUTH_TOKENNoBearer token for HTTP transport auth (optional)
PREMIERE_TEMP_DIRNoShared temp directory for MCP ↔ CEP communicationOS temp dir + /premiere-mcp-bridge
PREMIERE_TIMEOUT_MSNoCommand timeout in milliseconds30000

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{
  "listChanged": true
}
prompts
{
  "listChanged": true
}
resources
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
get_project_infoC

Get information about the currently open Premiere Pro project

list_project_itemsA

List all items in the project panel (clips, bins, sequences)

list_sequencesA

List all sequences in the project

get_active_sequenceA

Get detailed information about the currently active sequence

list_sequence_tracksA

List all tracks (video and audio) in a sequence

get_clip_propertiesA

Get detailed properties of a specific clip by its node ID

find_project_item_by_nameA

Find a project item by name (searches recursively through bins)

get_sequence_settingsA

Get the settings (resolution, frame rate, etc.) of a sequence

get_selected_clipsA

Get the currently selected clips in the active sequence

get_clip_at_positionB

Get the clip at a specific time position on a track

save_projectA

Save the current Premiere Pro project

save_project_asA

Save the current project to a new location

open_projectB

Open a Premiere Pro project file

set_active_sequenceB

Set the active sequence by name or ID

undoC

Undo the last action in Premiere Pro

consolidate_duplicatesC

Consolidate duplicate project items

create_projectB

Create a new Premiere Pro project at the specified path

close_projectA

Close the current Premiere Pro project

import_ae_compsA

Import After Effects compositions from an .aep file

delete_binA

Delete a bin (folder) from the project panel

rename_binA

Rename a bin (folder) in the project panel

create_smart_binB

Create a smart bin (search bin) in the project panel

find_items_by_media_pathA

Find project items whose media path contains the given search string

start_batch_encodeA

Start encoding all items in the Adobe Media Encoder render queue

add_custom_metadata_fieldA

Add a custom metadata field to the project's metadata schema

import_sequencesB

Import sequences from another Premiere Pro project file

create_bars_and_toneA

Create a Bars and Tone synthetic media item in the project (useful for leader/calibration)

import_fcp_xmlB

Import a Final Cut Pro XML file into the current project

set_transcode_on_ingestB

Enable or disable transcoding on ingest for the project

get_insertion_binB

Get the current target bin for new imports (the bin that is currently focused in the Project panel)

get_project_panel_metadataA

Get the current project panel metadata/column configuration as XML

set_project_panel_metadataA

Set the project panel metadata/column configuration from XML

get_graphics_white_luminanceA

Get the graphics white luminance value (HDR setting) for the project

set_graphics_white_luminanceA

Set the graphics white luminance value (HDR setting) for the project

set_scratch_disk_pathB

Set the scratch disk path for a specific media type

import_mediaC

Import media files into the project

import_folderB

Import an entire folder of media into the project

create_binB

Create a new bin (folder) in the project panel

move_item_to_binB

Move a project item to a different bin

relink_mediaA

Relink an offline media item to a new file path

refresh_mediaA

Refresh a project item to pick up changes to the source file

check_offline_mediaB

Check for offline (missing) media in the project

set_offlineA

Set a project item to offline status (unlinks its media)

has_proxyB

Check if a project item has a proxy attached

detach_proxyB

Detach/remove the proxy from a project item

set_override_frame_rateA

Override the frame rate of a project item (useful for image sequences or misinterpreted media)

set_override_pixel_aspect_ratioA

Override the pixel aspect ratio of a project item

set_scale_to_frame_sizeA

Enable 'Scale to Frame Size' on a project item so it fills the sequence frame

get_item_infoB

Get detailed type info about a project item (is it a sequence, multicam, merged clip, etc.)

select_itemB

Select a project item in the Project panel

set_start_timeB

Set the start time (timecode offset) for a project item

create_sequenceB

Create a new sequence in the project

duplicate_sequenceC

Duplicate an existing sequence

delete_sequenceA

Delete a sequence from the project

set_sequence_settingsC

Modify sequence settings (frame size, frame rate, etc.)

create_subsequenceA

Create a subsequence (nested sequence) from selected clips or a time range

auto_reframe_sequenceB

Auto-reframe a sequence for a different aspect ratio

unnest_sequenceA

Unnest a nested sequence on the timeline, replacing it with the contents of the nested sequence

create_sequence_from_presetB

Create a new sequence from a specific preset file (.sqpreset)

attach_custom_propertyB

Attach a custom property (key/value pair) to the active sequence

is_work_area_enabledA

Check whether the work area bar is enabled on the active sequence

get_export_file_extensionA

Get the file extension that would be used when exporting the active sequence with a given preset

add_to_timelineC

Add a project item (clip) to the timeline at a specific position

remove_from_timelineC

Remove a clip from the timeline

move_clipB

Move a clip to a new position on the timeline

trim_clipB

Trim a clip's in or out point

split_clipB

Split (razor) a clip at a specific time position. Requires QE DOM.

duplicate_clipA

Duplicate a clip on the timeline (copy to same position on next available track)

enable_disable_clipB

Enable or disable a clip on the timeline

set_clip_propertiesB

Set properties on a clip (opacity, speed, etc.)

replace_clipB

Replace a clip on the timeline with a different project item, preserving position and duration

speed_changeC

Change the playback speed of a clip

apply_effectB

Apply a video effect to a clip. Uses QE DOM for effect lookup.

apply_audio_effectB

Apply an audio effect to a clip

remove_effectB

Remove an effect from a clip by its index or name

list_available_effectsA

List all available video effects in Premiere Pro. Uses QE DOM.

list_available_audio_effectsA

List all available audio effects in Premiere Pro. Uses QE DOM.

color_correctB

Apply basic color correction to a clip using Lumetri Color

apply_lutB

Apply a LUT file to a clip via Lumetri Color

stabilize_clipC

Apply the Warp Stabilizer effect to a clip for video stabilization. Uses QE DOM.

add_transitionC

Add a video transition between two clips at a cut point. Uses QE DOM.

add_transition_to_clipB

Add a transition to a specific clip's start or end

batch_add_transitionsA

Add the same transition to all cut points on a track

list_available_transitionsA

List all available video transitions. Uses QE DOM. Returns a hint set on PPro 2026 where the transition registry list is empty even though by-name lookup works.

list_available_audio_transitionsA

List all available audio transitions. Uses QE DOM.

adjust_audio_levelsB

Adjust the audio level (volume) of a clip in dB

add_audio_keyframesA

Add audio level keyframes to create fades or level changes

mute_trackA

Mute or unmute an audio track

detect_silenceA

Find silent ranges in a media file and return both the silences and the complementary segments worth keeping. Analysis only — nothing in the project or on the timeline is modified. Requires ffmpeg on PATH: Premiere's scripting API exposes no audio-level or waveform data, so silence cannot be measured through the bridge.

add_text_overlayA

Add a subtitle-style text overlay to the active sequence. Note: Premiere's ExtendScript API does not expose Essential-Graphics title creation, so this routes through the Captions/Subtitle API. Text appears on a caption track at the platform-default subtitle position. For freeform titles, render a PNG and import_media it instead.

import_mogrtB

Import a Motion Graphics Template (.mogrt) file and add it to the timeline

import_mogrt_from_libraryB

Import a MOGRT from an Adobe Library by name

add_markerA

Add a marker to the active sequence or a clip

delete_markerA

Delete a marker at a specific time position

update_markerC

Update an existing marker's properties

list_markersA

List all markers on the active sequence or a specific clip

add_trackA

Add a new video or audio track to the active sequence

delete_trackA

Delete a video or audio track from the active sequence

lock_trackB

Lock or unlock a video track

toggle_track_visibilityC

Toggle a video track's visibility (eye icon)

Prompts

Interactive templates invoked by user choice

NameDescription
premiere-rough-cutInspect the project, import media, create or select a sequence, assemble clips, then verify and save.
premiere-dialogue-cleanupInspect audio tracks, normalize dialogue, apply conservative cleanup, and verify levels before saving.
premiere-caption-and-styleInspect the active sequence, create captions, apply styling, verify timing, and save.
premiere-deliveryValidate the sequence and destination, export with an explicit preset, then report the produced artifact.

Resources

Contextual data attached and managed by the client

NameDescription
premiere-instructionsInstructions and best practices for using Premiere Pro via MCP tools
premiere-workflowsHigh-level, safety-oriented Premiere Pro workflow catalog
extendscript-referenceComplete Premiere Pro ExtendScript API reference for writing custom scripts via execute_extendscript

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