validation.limb_length
blender_validation_limb_lengthCheck armature bone lengths across specified animation frames to identify invalid limb proportions, ensuring rig integrity.
Instructions
PartMe Blender Harness command validation.limb_length. Risk: read; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bones | Yes | ||
| limit | No | ||
| armature | Yes | ||
| frameEnd | Yes | ||
| _requestId | No | Stable request id for replay safety | |
| frameStart | Yes | ||
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | No | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||