camera.aim_at
blender_camera_aim_atAim the active camera at a 3D point or named object in the Blender scene, ensuring the view centers on the desired target.
Instructions
PartMe Blender Harness command camera.aim_at. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| target | No | Three finite numbers; rotation uses radians | |
| _requestId | No | Stable request id for replay safety | |
| targetObject | No | ||
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||