material.attach_image_texture
blender_material_attach_image_textureAttach an image file to a Blender material as a texture, using an approved asset root. This action lets MCP clients assign image textures to materials with transaction and rollback support.
Instructions
PartMe Blender Harness command material.attach_image_texture. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply; Approved asset root and an existing image file
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | ||
| material | Yes | ||
| _requestId | No | Stable request id for replay safety | |
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||