material.bake
blender_material_bakeBake material maps (roughness, normal, AO, or emission) from a Blender object into a texture file, saving it to a specified relative path.
Instructions
PartMe Blender Harness command material.bake. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| width | No | ||
| height | No | ||
| margin | No | ||
| object | Yes | ||
| bakeType | No | ||
| _requestId | No | Stable request id for replay safety | |
| relativePath | Yes | ||
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||