validation.floor_penetration
blender_validation_floor_penetrationDetect when a Blender object intersects or falls below a specified floor plane across a frame range, validating floor penetration to catch geometry clipping or sinking issues.
Instructions
PartMe Blender Harness command validation.floor_penetration. Risk: read; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | ||
| floorZ | No | ||
| object | Yes | Stable Blender object locator by name, objectId, or both | |
| frameEnd | Yes | ||
| _requestId | No | Stable request id for replay safety | |
| frameStart | Yes | ||
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | No | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||