uv.measure_texel_density
blender_uv_measure_texel_densityMeasure the texel density of a Blender object's UV map using texture width and height, and compare against an optional target density to identify resolution mismatches.
Instructions
PartMe Blender Harness command uv.measure_texel_density. Risk: read; maturity: L1. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| uvLayer | No | ||
| objectId | No | ||
| _requestId | No | Stable request id for replay safety | |
| textureWidth | Yes | ||
| targetDensity | No | ||
| textureHeight | Yes | ||
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | No | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||