material.assign
blender_material_assignAssign a material to a specified object in Blender via secure MCP harness. Includes transaction handling and rollback support for recoverable material updates.
Instructions
PartMe Blender Harness command material.assign. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object | Yes | ||
| material | Yes | ||
| _requestId | No | Stable request id for replay safety | |
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||