mesh.edit
blender_mesh_editApply mesh editing operations such as extrude, bevel, subdivide, bridge, or recalculate normals to a selected Blender object, with transaction-safe execution and rollback.
Instructions
PartMe Blender Harness command mesh.edit. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cuts | No | ||
| depth | No | ||
| width | No | ||
| offset | No | Three finite numbers; rotation uses radians | |
| distance | No | ||
| segments | No | ||
| operation | Yes | ||
| selection | Yes | Selection receipt returned by mesh.select | |
| thickness | No | ||
| _requestId | No | Stable request id for replay safety | |
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||