simulation.rigid_body
blender_simulation_rigid_bodyAssigns rigid body physics properties to a Blender object, enabling dynamic or passive simulation with mass and collision shape settings.
Instructions
PartMe Blender Harness command simulation.rigid_body. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mass | No | ||
| name | No | ||
| bodyType | Yes | ||
| objectId | No | ||
| _requestId | No | Stable request id for replay safety | |
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| collisionShape | No | ||
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||