material.connect_image_texture
blender_material_connect_image_textureAssign an image texture from a file path to a Blender material channel such as base color, roughness, metallic, or normal, so materials get the correct texture without manual setup.
Instructions
PartMe Blender Harness command material.connect_image_texture. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | ||
| usage | Yes | ||
| material | Yes | ||
| _requestId | No | Stable request id for replay safety | |
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||