sculpt.displace
blender_sculpt_displaceDisplace selected mesh geometry by a specified strength and direction in Blender, enabling precise sculpting adjustments through secure, recoverable operations.
Instructions
PartMe Blender Harness command sculpt.displace. Risk: standard; maturity: L3. Requirements: Per-request argument checks and session policy still apply
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| strength | Yes | ||
| direction | No | Three finite numbers; rotation uses radians | |
| selection | Yes | Selection receipt returned by mesh.select | |
| _requestId | No | Stable request id for replay safety | |
| _authorization | No | Action-bound Harness authorization claim | |
| _transactionId | Yes | Harness milestone transaction id | |
| _expectedSceneRevision | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||