delete_skill
Remove a skill from the game by specifying its ID, setting the entry to null in Skills.json.
Instructions
Delete a skill by ID (sets entry to null in Skills.json).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | Skill ID to delete |
Remove a skill from the game by specifying its ID, setting the entry to null in Skills.json.
Delete a skill by ID (sets entry to null in Skills.json).
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | Skill ID to delete |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries the full burden. It reveals that deletion sets the entry to null rather than removing it, which is useful. However, it omits side effects (e.g., dependencies, permission requirements, or what happens if ID doesn't exist).
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
A single sentence with no filler. Every word adds value: verb, resource, scope (by ID), and implementation detail (null in Skills.json). Perfectly front-loaded.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple one-parameter tool with no output schema, the description adequately covers purpose and mechanism. It could mention the destructive nature or that the operation may be reversible (since it sets to null), but overall it's sufficient for selection and invocation.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100%, so the schema already documents the 'id' parameter. The tool description adds no new semantic meaning beyond what the schema provides, meeting the baseline.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Description clearly states 'Delete a skill by ID' with specific verb and resource. It adds unique behavioral detail ('sets entry to null in Skills.json') that distinguishes it from sibling delete tools like delete_actor or delete_enemy.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool versus alternatives (e.g., update_skill to disable, or other delete tools). The description implies usage only through the name and basic action, with no when-not or prerequisite conditions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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